Wednesday, October 24, 2012

Resident Evil 6 Ruined?

By Almog Moreg


Resident evil 6 is the new title from CAPCOM. The resident evil series was designed and made as a horror game but lately capcom decided to go for a more action like game.Was the result good or bad let's find out?

When a company changes the genere of the game and in this case such a drastic change, the are many risks, and it usually doesn't worth taking them.

The fast pace players who love shooters and enjoy games like call of duty 3 will not move so quickly to a game such as resident evil, even if they claim to change style. On the other side, you got the hardcore horror gamers which love the spoke environment and the clunky controls and now are forced to play in a fast-paced environment something they do not expect to get out of this game.

The game itself although fun to try got is share of problems, Capcom went a little over board with the actions the player needs to take in every single short scene inside the game.

Capcom also got too carried away with the movies letting you spend a lot of time just watching the game instead of actually playing it.

Unfortunately when moving from horror based game to an action based game the controls are a big issue no one wants to aim and shoot with nonfunctional controls even more when there are so many great other shooting games out there. This particular move Capcom failed to do and what we got left with is a clunky third person shooter.

Can you enjoy the game? I wouldn't say enjoy but if you really want to see where the story is going, then spending a few hours finishing this game shouldn't be too much of a task.

The hardcore horror gamers should focus on Leon's campaign because that is the closest to the old playing style as they can get.

On the bright side, the infected killing part is at least still a lot of fun and with the extra new moves plus the old-style kick the head bashing is pretty fun.

Another great plus for the game is the return of the "Mercenary's mode."

The game mechanics are pretty much out of place as the game moved to a third-person shooter style the mechanics stayed the same. It means that if you fall down you got a lot of time until you get up waiting for the animation to finish a thing that works well when your building tension and fear in the player but not when you're trying to give him the feeling of a faced pace action game.

4 out of 10 is one of the many scores the game got on the various gaming forums.

Resident evil 6 found comments like "its ruined" or "they shouldn't have changed it" from the very old fans of the series which is very much understandable as they didn't won't the change but In the long run, if Capcom manages to go for resident evil 7 and stick to the change they might make more profits as the first-person shooter has a much bigger fan crowd.




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